What is the purpose of a viewport in WebGL?
A). Displaying rendered graphics
B). Managing shaders and programs
C). Handling user input
D). Controlling canvas size
Which function is used to obtain the WebGL context in JavaScript?
A). getContext('webgl')
B). getWebGLContext()
C). obtainWebGLContext()
D). getRenderingContext()
Which component is responsible for rendering WebGL scenes?
A). WebGLRenderer
B). WebGLRenderingContext
C). ShaderCompiler
D). WebGLProgram
How does a fragment shader differ from a vertex shader in WebGL?
A). Processes fragments/pixels
B). Processes vertices/points
C). Manages rendering pipeline
D). Handles user interaction
What is the purpose of buffers in WebGL?
A). Storing data for rendering
B). Displaying images and videos
C). Handling user input
D). Managing WebGL context
How can you handle user interactions in WebGL applications?
A). Event listeners and JavaScript
B). WebGLRenderingContext and buffers
C). Shader compilation and linking
D). WebGL APIs and WebGLRenderer
What type of graphics does WebGL primarily focus on?
A). 3D graphics
B). 2D graphics
C). Vector graphics
D). Audio graphics
Which component is responsible for creating and compiling shaders in WebGL?
A). WebGLRenderingContext
B). ShaderCompiler
C). WebGLShader
D). ShaderProgram
How does WebGL contribute to creating interactive and immersive web experiences?
A). By rendering high-quality 3D graphics
B). By optimizing rendering performance
C). By supporting various input devices
D). By providing real-time updates and animations
What is the purpose of shaders in WebGL?
A). Customizing rendering pipelines
B). Managing WebGL context
C). Rendering 2D graphics
D). Handling user input