What is the primary advantage of using WebGL for 3D graphics?
A). High-performance rendering
B). Low-quality graphics
C). Limited compatibility
D). Slow rendering
What is the purpose of buffers in WebGL?
A). Storing data for rendering
B). Displaying images and videos
C). Handling user input
D). Managing WebGL context
How does a fragment shader differ from a vertex shader in WebGL?
A). Processes fragments/pixels
B). Processes vertices/points
C). Manages rendering pipeline
D). Handles user interaction
Which component is responsible for creating and compiling shaders in WebGL?
A). WebGLRenderingContext
B). ShaderCompiler
C). WebGLShader
D). ShaderProgram
How are vertices and faces typically defined in WebGL geometry?
A). Arrays and indices
B). Coordinates and colors
C). Lines and circles
D). Textures and patterns
Which technique is used to create animations in WebGL?
A). Updating object positions over time
B). Adding textures to objects
C). Adjusting canvas size
D). Managing user input
Which JavaScript API is based on OpenGL ES and used for 3D graphics in web browsers?
A). WebGL
B). Canvas
C). SVG
D). WebAudio
How does WebGL contribute to creating interactive and immersive web experiences?
A). By rendering high-quality 3D graphics
B). By optimizing rendering performance
C). By supporting various input devices
D). By providing real-time updates and animations
Which element is used to display WebGL content in HTML documents?
A). Canvas
B). WebGL
C). SVG
D). Audio
How does WebGL leverage GPU for rendering?
A). Accelerated rendering using GPU
B). Accelerated rendering using CPU
C). Using server-side processing
D). Using client-side processing