Q
What does WebGL stand for?

Answer & Solution

Answer: Option A
Solution:
WebGL stands for Web Graphics Library, which is a JavaScript API for rendering 2D and 3D graphics within a web browser.
Related Questions on Average

What type of graphics does WebGL primarily focus on?

A). 3D graphics

B). 2D graphics

C). Vector graphics

D). Audio graphics

Which component is responsible for creating and compiling shaders in WebGL?

A). WebGLRenderingContext

B). ShaderCompiler

C). WebGLShader

D). ShaderProgram

Which function is used to obtain the WebGL context in JavaScript?

A). getContext('webgl')

B). getWebGLContext()

C). obtainWebGLContext()

D). getRenderingContext()

Which element provides a 2D drawing context in HTML5?

A). Canvas

B). WebGL

C). SVG

D). Audio

How are vertices and faces typically defined in WebGL geometry?

A). Arrays and indices

B). Coordinates and colors

C). Lines and circles

D). Textures and patterns

What is the purpose of a viewport in WebGL?

A). Displaying rendered graphics

B). Managing shaders and programs

C). Handling user input

D). Controlling canvas size

What is the role of uniforms in WebGL shaders?

A). Passing data from JavaScript to shaders

B). Defining geometry attributes

C). Handling user input

D). Managing WebGL context

Which JavaScript API is based on OpenGL ES and used for 3D graphics in web browsers?

A). WebGL

B). Canvas

C). SVG

D). WebAudio

What is the role of a texture in WebGL rendering?

A). Adding detail and realism to objects

B). Defining object shapes and geometry

C). Managing shaders and programs

D). Handling user interactions

How does a fragment shader differ from a vertex shader in WebGL?

A). Processes fragments/pixels

B). Processes vertices/points

C). Manages rendering pipeline

D). Handles user interaction