Which element provides a 2D drawing context in HTML5?
A). Canvas
B). WebGL
C). SVG
D). Audio
What is the purpose of shaders in WebGL?
A). Customizing rendering pipelines
B). Managing WebGL context
C). Rendering 2D graphics
D). Handling user input
How can you handle user interactions in WebGL applications?
A). Event listeners and JavaScript
B). WebGLRenderingContext and buffers
C). Shader compilation and linking
D). WebGL APIs and WebGLRenderer
Which technique is used to create animations in WebGL?
A). Updating object positions over time
B). Adding textures to objects
C). Adjusting canvas size
D). Managing user input
What type of graphics does WebGL primarily focus on?
A). 3D graphics
B). 2D graphics
C). Vector graphics
D). Audio graphics
Which element is used to display WebGL content in HTML documents?
A). Canvas
B). WebGL
C). SVG
D). Audio
What is the purpose of buffers in WebGL?
A). Storing data for rendering
B). Displaying images and videos
C). Handling user input
D). Managing WebGL context
Which component is responsible for creating and compiling shaders in WebGL?
A). WebGLRenderingContext
B). ShaderCompiler
C). WebGLShader
D). ShaderProgram
How does WebGL leverage GPU for rendering?
A). Accelerated rendering using GPU
B). Accelerated rendering using CPU
C). Using server-side processing
D). Using client-side processing
How does a fragment shader differ from a vertex shader in WebGL?
A). Processes fragments/pixels
B). Processes vertices/points
C). Manages rendering pipeline
D). Handles user interaction