How can you handle user interactions in WebGL applications?
A). Event listeners and JavaScript
B). WebGLRenderingContext and buffers
C). Shader compilation and linking
D). WebGL APIs and WebGLRenderer
What is the purpose of buffers in WebGL?
A). Storing data for rendering
B). Displaying images and videos
C). Handling user input
D). Managing WebGL context
How does WebGL leverage GPU for rendering?
A). Accelerated rendering using GPU
B). Accelerated rendering using CPU
C). Using server-side processing
D). Using client-side processing
Which component is responsible for rendering WebGL scenes?
A). WebGLRenderer
B). WebGLRenderingContext
C). ShaderCompiler
D). WebGLProgram
How does a fragment shader differ from a vertex shader in WebGL?
A). Processes fragments/pixels
B). Processes vertices/points
C). Manages rendering pipeline
D). Handles user interaction
Which function is used to obtain the WebGL context in JavaScript?
A). getContext('webgl')
B). getWebGLContext()
C). obtainWebGLContext()
D). getRenderingContext()
What is the role of uniforms in WebGL shaders?
A). Passing data from JavaScript to shaders
B). Defining geometry attributes
C). Handling user input
D). Managing WebGL context
Which element provides a 2D drawing context in HTML5?
A). Canvas
B). WebGL
C). SVG
D). Audio
Which component is responsible for creating and compiling shaders in WebGL?
A). WebGLRenderingContext
B). ShaderCompiler
C). WebGLShader
D). ShaderProgram
What is the role of a texture in WebGL rendering?
A). Adding detail and realism to objects
B). Defining object shapes and geometry
C). Managing shaders and programs
D). Handling user interactions