Q
What is the purpose of shaders in WebGL?

Answer & Solution

Answer: Option A
Solution:
Shaders in WebGL are used for customizing rendering pipelines, allowing developers to control how vertices and pixels are processed, leading to complex visual effects and realistic rendering.
Related Questions on Average

What type of graphics does WebGL primarily focus on?

A). 3D graphics

B). 2D graphics

C). Vector graphics

D). Audio graphics

Which technique is used to create animations in WebGL?

A). Updating object positions over time

B). Adding textures to objects

C). Adjusting canvas size

D). Managing user input

How does a fragment shader differ from a vertex shader in WebGL?

A). Processes fragments/pixels

B). Processes vertices/points

C). Manages rendering pipeline

D). Handles user interaction

What does WebGL stand for?

A). Web Graphics Library

B). Web Graphics Layer

C). Web Graphics Language

D). Web Graphics Layout

What is the role of uniforms in WebGL shaders?

A). Passing data from JavaScript to shaders

B). Defining geometry attributes

C). Handling user input

D). Managing WebGL context

Which element provides a 2D drawing context in HTML5?

A). Canvas

B). WebGL

C). SVG

D). Audio

What is the role of a texture in WebGL rendering?

A). Adding detail and realism to objects

B). Defining object shapes and geometry

C). Managing shaders and programs

D). Handling user interactions

Which function is used to obtain the WebGL context in JavaScript?

A). getContext('webgl')

B). getWebGLContext()

C). obtainWebGLContext()

D). getRenderingContext()

Which element is used to display WebGL content in HTML documents?

A). Canvas

B). WebGL

C). SVG

D). Audio

What is the primary advantage of using WebGL for 3D graphics?

A). High-performance rendering

B). Low-quality graphics

C). Limited compatibility

D). Slow rendering