How do you scale an image using drawImage?
A). drawImage(img, 0, 0, img.width / 2, img.height / 2)
B). drawImage(img, 0, 0, img.width, img.height)
C). drawImage(img, 100, 100, img.width / 2, img.height / 2)
D). drawImage(img, 0, 0, img.width, img.height)
What is the purpose of the drawImage method in HTML5 canvas?
A). To load images
B). To draw shapes
C). To display images
D). To animate images
Which parameter of the drawImage method specifies the height of the image to be drawn on the canvas?
A). img.height
B). height
C). img.height / 2
D). height / 2
How do you draw an image at coordinates (100, 100) on the canvas using drawImage?
A). drawImage(img, 100, 100)
B). drawImage(img, 0, 0, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, img.width, img.height)
What does the onload event ensure before drawing an image on the canvas?
A). The canvas is ready
B). The image is fully loaded
C). The browser is open
D). The canvas size is set
Which parameter of the drawImage method specifies the image source?
A). img
B). src
C). imageSource
D). source
Which parameter of the drawImage method specifies the width of the image to be drawn on the canvas?
A). img.width
B). width
C). img.width / 2
D). width / 2
What does the height attribute of an image element specify in HTML?
A). Height of the image
B). Source of the image
C). Type of the image
D). Width of the image
What does the src attribute of an image element specify in HTML?
A). Source of the image
B). Size of the image
C). Type of the image
D). Width of the image
What is the purpose of the new Image() method in HTML5 canvas?
A). To create a new canvas
B). To create a new image
C). To create a new context
D). To create a new element