What event is used to ensure an image is fully loaded before drawing it on the canvas?
A). onload
B). onready
C). onloaded
D). onimage
Which parameter of the drawImage method specifies the height of the image to be drawn on the canvas?
A). img.height
B). height
C). img.height / 2
D). height / 2
What does the onload event ensure before drawing an image on the canvas?
A). The canvas is ready
B). The image is fully loaded
C). The browser is open
D). The canvas size is set
How do you display an entire image on the canvas using drawImage?
A). drawImage(img, 0, 0)
B). drawImage(img, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, img.width, img.height)
Which parameter of the drawImage method specifies the width of the image to be drawn on the canvas?
A). img.width
B). width
C). img.width / 2
D). width / 2
What does the height attribute of an image element specify in HTML?
A). Height of the image
B). Source of the image
C). Type of the image
D). Width of the image
What does the onload event handler ensure in HTML5 canvas?
A). The canvas is fully loaded
B). The image is fully loaded
C). The canvas is ready
D). The browser is open
How do you draw an image at coordinates (100, 100) on the canvas using drawImage?
A). drawImage(img, 100, 100)
B). drawImage(img, 0, 0, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, img.width, img.height)
How do you draw a cropped portion of an image using drawImage?
A). drawImage(img, 50, 50, 100, 100, 0, 0, 100, 100)
B). drawImage(img, 0, 0, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, 100, 100)
What is the purpose of the drawImage method in HTML5 canvas?
A). To load images
B). To draw shapes
C). To display images
D). To animate images