Q
How do you display an entire image on the canvas using drawImage?

Answer & Solution

Answer: Option C
Solution:
To display an entire image on the canvas, use drawImage(img, 0, 0, img.width, img.height).
Related Questions on Average

Which parameter of the drawImage method specifies the target position on the canvas?

A). x, y

B). tx, ty

C). position

D). targetPosition

Which parameter of the drawImage method specifies the width of the image to be drawn on the canvas?

A). img.width

B). width

C). img.width / 2

D). width / 2

What is the purpose of the drawImage method in HTML5 canvas?

A). To load images

B). To draw shapes

C). To display images

D). To animate images

How do you draw a cropped portion of an image using drawImage?

A). drawImage(img, 50, 50, 100, 100, 0, 0, 100, 100)

B). drawImage(img, 0, 0, 100, 100)

C). drawImage(img, 0, 0, img.width, img.height)

D). drawImage(img, 100, 100)

What is the purpose of the new Image() method in HTML5 canvas?

A). To create a new canvas

B). To create a new image

C). To create a new context

D). To create a new element

How do you scale an image using drawImage?

A). drawImage(img, 0, 0, img.width / 2, img.height / 2)

B). drawImage(img, 0, 0, img.width, img.height)

C). drawImage(img, 100, 100, img.width / 2, img.height / 2)

D). drawImage(img, 0, 0, img.width, img.height)

Which parameter of the drawImage method specifies the image source?

A). img

B). src

C). imageSource

D). source

Which parameter of the drawImage method specifies the height of the image to be drawn on the canvas?

A). img.height

B). height

C). img.height / 2

D). height / 2

What does the onload event ensure before drawing an image on the canvas?

A). The canvas is ready

B). The image is fully loaded

C). The browser is open

D). The canvas size is set

How do you draw an image at coordinates (200, 200) on the canvas with dimensions 300x200 pixels using drawImage?

A). drawImage(img, 200, 200, 300, 200)

B). drawImage(img, 0, 0, 300, 200)

C). drawImage(img, 0, 0, img.width / 2, img.height / 2)

D). drawImage(img, 100, 100, 300, 200)