Q
What event is used to ensure an image is fully loaded before drawing it on the canvas?

Answer & Solution

Answer: Option A
Solution:
The onload event is used to ensure an image is fully loaded before drawing it on the canvas.
Related Questions on Average

What does the src attribute of an image element specify in HTML?

A). Source of the image

B). Size of the image

C). Type of the image

D). Width of the image

Which parameter of the drawImage method specifies the width of the image to be drawn on the canvas?

A). img.width

B). width

C). img.width / 2

D). width / 2

How do you display an image with dimensions 200x150 pixels on the canvas using drawImage?

A). drawImage(img, 0, 0, 200, 150)

B). drawImage(img, 0, 0, img.width, img.height)

C). drawImage(img, 0, 0, img.width / 2, img.height / 2)

D). drawImage(img, 100, 100, 200, 150)

How do you scale an image using drawImage?

A). drawImage(img, 0, 0, img.width / 2, img.height / 2)

B). drawImage(img, 0, 0, img.width, img.height)

C). drawImage(img, 100, 100, img.width / 2, img.height / 2)

D). drawImage(img, 0, 0, img.width, img.height)

Which method is used to load an image in HTML5 canvas?

A). loadImage()

B). createImage()

C). Image()

D). new Image()

Which parameter of the drawImage method specifies the height of the image to be drawn on the canvas?

A). img.height

B). height

C). img.height / 2

D). height / 2

What does the height attribute of an image element specify in HTML?

A). Height of the image

B). Source of the image

C). Type of the image

D). Width of the image

What is the purpose of the drawImage method in HTML5 canvas?

A). To load images

B). To draw shapes

C). To display images

D). To animate images

How do you display an entire image on the canvas using drawImage?

A). drawImage(img, 0, 0)

B). drawImage(img, 100, 100)

C). drawImage(img, 0, 0, img.width, img.height)

D). drawImage(img, img.width, img.height)

What is the purpose of the new Image() method in HTML5 canvas?

A). To create a new canvas

B). To create a new image

C). To create a new context

D). To create a new element