In a particle system, what do emitters define?
A). Properties of emitted particles
B). Properties of light sources
C). Properties of shaders
D). Properties of textures
Which of the following is an example of a real-time reflection technique?
A). Screen Space Reflections
B). Environment Mapping
C). Ray Tracing
D). Cube Mapping
What effect do shadows add to digital graphics?
A). Depth
B). Color
C). Motion
D). Transparency
How can you optimize particle systems for performance?
A). By using level-of-detail techniques
B). By increasing particle count
C). By using high-resolution textures
D). By applying motion blur effects
What is the purpose of using shaders in particle systems?
A). To control particle behavior
B). To add visual effects
C). To render 3D models
D). To optimize rendering performance
How can you achieve a glossy reflection effect in graphics?
A). By using high specular intensity
B). By reducing texture quality
C). By applying motion blur effects
D). By increasing object size
How can you simulate volumetric effects such as smoke or fog in graphics?
A). By using particle systems
B). By increasing object size
C). By applying motion blur effects
D). By reducing texture quality
What role does refraction play in realistic reflections?
A). Simulating how light bends through materials
B). Simulating dynamic effects
C). Enhancing texture details
D). Adding motion blur effects
What is a particle system used for in graphics?
A). Simulating dynamic effects
B). Rendering static images
C). Adding 3D models
D). Creating user interfaces
Which technique is commonly used to implement realistic reflections in graphics?
A). Environment Mapping
B). Texture Mapping
C). Vertex Shading
D). Ray Tracing