Which technique is commonly used to implement realistic reflections in graphics?
A). Environment Mapping
B). Texture Mapping
C). Vertex Shading
D). Ray Tracing
Which technique is commonly used to create realistic water effects in graphics?
A). Fluid Simulation
B). Texture Mapping
C). Ray Tracing
D). Particle Systems
Which of the following is an example of a real-time reflection technique?
A). Screen Space Reflections
B). Environment Mapping
C). Ray Tracing
D). Cube Mapping
Which type of reflection mapping is suitable for reflecting a 360-degree environment onto a sphere?
A). Spherical Mapping
B). Cube Mapping
C). Planar Mapping
D). Cylindrical Mapping
What is the purpose of using shaders in particle systems?
A). To control particle behavior
B). To add visual effects
C). To render 3D models
D). To optimize rendering performance
What is a particle system used for in graphics?
A). Simulating dynamic effects
B). Rendering static images
C). Adding 3D models
D). Creating user interfaces
Which technique is commonly used to create reflections on non-planar surfaces?
A). Parallax Mapping
B). Bump Mapping
C). Environment Mapping
D). Cube Mapping
How can you optimize particle systems for performance?
A). By using level-of-detail techniques
B). By increasing particle count
C). By using high-resolution textures
D). By applying motion blur effects
What effect do shadows add to digital graphics?
A). Depth
B). Color
C). Motion
D). Transparency
Which rendering technique is commonly used to create realistic lighting effects in graphics?
A). Global Illumination
B). Flat Shading
C). Wireframe Rendering
D). Cartoon Rendering