Q
Which type of reflection mapping is suitable for reflecting a 360-degree environment onto a sphere?

Answer & Solution

Answer: Option A
Solution:
Spherical Mapping is suitable for reflecting a 360-degree environment onto a sphere by wrapping the environment around the sphere's surface, providing a seamless reflection effect.
Related Questions on Average

What effect do shadows add to digital graphics?

A). Depth

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C). Motion

D). Transparency

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A). By using level-of-detail techniques

B). By increasing particle count

C). By using high-resolution textures

D). By applying motion blur effects

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A). Screen Space Reflections

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A). Simulating how light bends through materials

B). Simulating dynamic effects

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A). To simulate soft shadows and shading

B). To enhance texture details

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A). By partially blocking light rays

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A). To simulate focal blur effects

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