Q
Which technique is commonly used to implement realistic reflections in graphics?

Answer & Solution

Answer: Option A
Solution:
Environment mapping is commonly used to capture and apply reflections from the surrounding environment onto reflective surfaces.
Related Questions on Average

Which technique is commonly used to create reflections on non-planar surfaces?

A). Parallax Mapping

B). Bump Mapping

C). Environment Mapping

D). Cube Mapping

What is the purpose of using depth of field in rendering?

A). To simulate focal blur effects

B). To increase object size

C). To add motion blur effects

D). To reduce rendering time

Which type of reflection mapping is suitable for reflecting a 360-degree environment onto a sphere?

A). Spherical Mapping

B). Cube Mapping

C). Planar Mapping

D). Cylindrical Mapping

Which technique is commonly used to create realistic water effects in graphics?

A). Fluid Simulation

B). Texture Mapping

C). Ray Tracing

D). Particle Systems

What effect do shadows add to digital graphics?

A). Depth

B). Color

C). Motion

D). Transparency

What is the purpose of ambient occlusion in rendering?

A). To simulate soft shadows and shading

B). To enhance texture details

C). To increase object visibility in scenes

D). To reduce rendering time

How do particle systems contribute to creating realistic fire effects?

A). By simulating flickering flames

B). By using solid colors

C). By adding motion blur effects

D). By increasing particle size

Which rendering technique is commonly used to create realistic lighting effects in graphics?

A). Global Illumination

B). Flat Shading

C). Wireframe Rendering

D). Cartoon Rendering

Which type of particle system is suitable for creating a snowfall effect?

A). Particle Emitter System

B). Fluid Simulation Particle System

C). Point Cloud Particle System

D). Fire and Smoke Particle System

How can you achieve a glossy reflection effect in graphics?

A). By using high specular intensity

B). By reducing texture quality

C). By applying motion blur effects

D). By increasing object size