Which technology allows direct access to individual elements after drawing?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
How does SVG handle resizing and scaling of graphics?
A). A. Lossy scaling
B). B. Pixelation
C). C. Lossless scaling
D). D. No scaling support
How does Canvas handle transparency and overlapping elements?
A). A. By adjusting z-index
B). B. By using CSS opacity
C). C. Through blending modes
D). D. It does not handle transparency
Which technology is more suitable for dynamic rendering of data-driven visualizations?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
Which technology is more suitable for creating complex animations and effects?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
How does SVG handle animations compared to Canvas?
A). A. Through JavaScript animations
B). B. Using CSS animations
C). C. With SVG-specific animation attributes
D). D. SVG does not support animations
Which technology is easier to export and manipulate with external programs?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
How does Canvas handle text rendering?
A). A. As vector-based text
B). B. As bitmap-based text
C). C. Using external font libraries
D). D. None of the above
What is the primary purpose of HTML5 Canvas?
A). A. Creating scalable vector graphics
B). B. Rendering bitmap-based graphics
C). C. Storing data
D). D. Handling events
Which technology is more suitable for creating interactive maps and data visualizations?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG