What is the primary purpose of HTML5 Canvas?
A). A. Creating scalable vector graphics
B). B. Rendering bitmap-based graphics
C). C. Storing data
D). D. Handling events
Which technology is more suitable for creating high-quality scalable graphics?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
What type of elements does Canvas support?
A). A. Scalable vector shapes
B). B. Bitmap images
C). C. Interactive buttons
D). D. SVG paths
Which technology is better for creating interactive graphics and animations?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. None of the above
Which technology is supported by external libraries and frameworks for enhanced functionality?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
Which attribute is used to define the width and height of an SVG element?
A). A. size
B). B. dimensions
C). C. viewBox
D). D. width and height
Which technology is more suitable for dynamic rendering of data-driven visualizations?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
How does Canvas render graphics?
A). A. Using vector-based coordinates
B). B. Using bitmap-based pixels
C). C. Using SVG paths
D). D. Using CSS styles
Which technology is better for creating dynamic user interfaces and dashboards?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
Which technology is more suitable for creating interactive maps and data visualizations?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG