Q
What is the role of preloading resources in animation?

Answer & Solution

Answer: Option B
Solution:
Preloading resources speeds up animation rendering by ensuring that assets are loaded and ready for use, preventing delays during animation.
Related Questions on Average

What is the purpose of updating the Canvas state in animation?

A). To clear the Canvas

B). To redraw frames

C). To manage object properties

D). To change the Canvas size

What is the advantage of using requestAnimationFrame for animations?

A). Delayed frame rendering

B). Synchronization with browser rendering

C). Increased animation intervals

D). Reduced animation smoothness

Which action is performed during the redraw frames phase of animation?

A). Updating object properties

B). Clearing the Canvas

C). Initializing animation parameters

D). Redrawing objects on the Canvas

What can happen if animation states are not managed effectively?

A). Improved animation performance

B). Reduced animation control

C). Increased animation smoothness

D). Enhanced object properties

What is the primary purpose of managing animation states?

A). To increase animation duration

B). To synchronize animation intervals

C). To control object properties

D). To change Canvas colors

How can transformations contribute to animation realism?

A). By reducing animation smoothness

B). By adding visual effects

C). By slowing down animation rendering

D). By increasing animation intervals

Which technique is used to prevent delays during animation initialization?

A). Preloading resources

B). Increasing animation duration

C). Reducing frame rate

D). Clearing the Canvas

How can transformations be used to enhance animations?

A). By reducing animation performance

B). By adding visual effects

C). By clearing the Canvas

D). By increasing animation intervals

How does requestAnimationFrame contribute to smooth animation?

A). By delaying frame rendering

B). By synchronizing with browser rendering

C). By increasing animation intervals

D). By reducing frame rate

Which method is commonly used for managing animation loops in JavaScript?

A). setInterval

B). requestAnimationFrame

C). setTimeout

D). clearInterval